SEGA Saturn
Released November 22, 1994 in Japan. A 32-bit console famed for its 2D strengths and arcade heritage.

At a Glance
- Manufacturer: SEGA
- Launch (Japan): 1994-11-22
- Media: CD-ROM
- Strength: 2D sprites, arcade conversions (ST-V lineage)
- Notable add-ons: 1MB/4MB RAM carts for enhanced ports
Design & Features
Saturn’s architecture—with dual SH-2 CPUs and multiple processors—favored complex 2D and sprite-based titles. RAM expansion carts enabled richer graphics and animations in later arcade ports.
Arcade DNA
Ports from Sega’s Model hardware and ST-V shared Saturn’s spirit—perfect for fighting and shooting games.
Peripherals
3D pad, mission sticks, and RAM carts broadened the platform’s capabilities and collector appeal.
Games & Impact
While 3D competition was fierce, Saturn cultivated a legendary 2D library in Japan.
- Panzer Dragoon, NiGHTS into Dreams, Virtual-On, Street Fighter Zero 3 (4MB cart)
- Treasure and Capcom releases remain collector favorites.
Collector’s Notes
- RAM carts: Verify contacts and regional compatibility.
- Backups: Internal save battery often needs replacement.
- Optical drives: Aging lasers/rails require maintenance in older units.
Specs (Quick)
- CPUs: Dual Hitachi SH-2 @ 28.6 MHz
- Graphics: Strong 2D sprite support; VDP1/VDP2 subsystem
- Audio: SCSP (32 channels)
- Media: CD-ROM