22th December 1989 USE
Amazon review 2cases☆4.5
「A game in which ships of various sizes are arranged on a 8x8 square map and each other gropes and attacks enemy ships.」「I was astonished when I first saw the super huge missile in the last level up!」
24th March 1990 BANDAI
Amazon review 2cases☆3.5
I have this feeling of "I don't care about movies and cut-ins, I just want to control the game like it's an action game and get hot!" I still sometimes pull out SD Gundam from this period and play it.「A simulation game with low stragegic value.」
26th May 1990 BANDAI
Amazon review 1case☆4
「The system is very simple, there is your field and the enemy's field, and you move from your field to the enemy's field and destroy the enemy's base to clear the field. Although the graphics and other aspects of the game are not as good as those of todays' games, it has an interesting that is not found in today's games.」
24 August 1990 Bup
SLG that fight while predicting the enemy's position.
Amazon review 1case☆1
「Althouth I played it I didn't know mean.」
21th September 1990 Pack-in-Video
「It takes some getting use to. It's hard to hear the countdown every time.」 famicom tsuushin review 6,7,6,4
10th October 1990 Koei
Amazon review 0case
7th December 1990 USE
Amazon review 5cases☆4.8
「Compared to the previous game, the computer is much stronger and worth playing against.(The steps are not so different that they are difficult to clear. It is not so difficult to clear.」「There is feeling like solitia of PC. Simple but interesting.」「Let's sink one after another with a very grooby sound!」
14th December 1990 Atrath
The first baseball simulation game in the Game Boy.
"Screen switching and close-ups are lousy." Famitsu review 4,5,6,5
21th May 1991 Nintendo
Amazon review 6cases☆4.2
「This game is very deep. At first I did't expect much because I thought it was GB. However! That's not true! A wide variety of weapons on land, sea and air. I didn't really like simulations, but I was hooked.」
12th June 1991 Hiro
「The most point is progressing real time.」「Close to the PC version 3. It is easy once you get used to it, but they only give you movement and occupation orders. I wish the combat was automatic.」Sideways Famitsu review 6,6,7,5
2nd August 1991 ASCII
Amazon review 2cases☆5
「It was sober game don't have music basically but add BGM, it was remade to be hooked easily. The map music for the Battle of Issa in particular is so outstanding that I bought it just to hear it.」
9th August 1991Tokuma-Syoten
Amazon review 2cases☆4.5
「Defence side. You can select different height but those changes are adjusted by timing of button presses. If you want to throw it last-minute course, you need technique.
Offence side.Selection the position which height to adjust when you swing. If it is off, even if the timing is correct if the timing is off, even if the timing right, it will be an empty strike. You deal with throwing right and left by adjustment positioning the box.」
8th January 1992 Tomy
Amazon review 1case ☆3
「As basically hero is treated as absolute existence, it is favorable development for player. There seems to be more emphasis on character than on simulation. For those who want to experience I am strong.」
10th January 1992 Human
Amazon review 1case☆4
「The continent of Tokio, divided into 16 countries, must be unified. The unification will take place in the form of the "Tokio Continent"
。In addition to combat, the program also including elements such as internal administration. It is a simulation type by Koei, but it is not so serious and is designed to be enjoyed as a casual simulation. It can play it easily for beginner because include elements of RPG in the battle.」
18 January 1992 BANDAI
Amazon review 3cases☆3.7
「It was not also interesting as game, but operating the familiar Shinraku-nushi and Shijyu-ou is unbearable as BB fighter fleak. I feel nostalgic pexel arts that appeared every events progressing.」
27th March 1992 Techmo
Amazon review 1case☆4
28th April 1992 Shiguma-syoji
You select three of the fighters to be in my territory, and fight with neighboring countries to expand your territories.
Amazon review 1case☆4
「There are jobs, items and magics, characters are also cute. If you are not impatient person you can enjoy. Rule is simple, you will victory which you beat enemy lord or you have many the high worth land.」
17th July 1992 Bech
Amazon review 0case
17th July 1992 Tokuma Shoten
Amazon review 0case
4th September 1992 BANDAI
Amazon review 3cases☆4
「There is challenging due to overall up the difficulty than previous works. At that time the generations who played with BB fighter such as HAKURYU-GUMDAM and SEIRYU-GUMDAM can enjoy.」「It was hard there are not save point even long stage of final boss.」
The Famitsu review was a pithy 5,4,4,4 "All of them are middling"
25th September 1992 NAXAT
Fight while you are moving the pieces on the field like the shogi board.
The pieces are decided every direction and distance to move like the shogi board. It can be produced pieces base on military founds. Battle The battle scene is card battle.
30th September 1992 Koei
Amazon review 1case☆5
「It can easily be cleard by unifying about 6 generals from 8 countries.
The standard icons for battle simulation such as internal affairs, military,personnel, alliances, and rewards appear. The battle is only to determine the number of troops. A general who is the monarch is tough on the defending side.」
30th October 1992 JALECO
It has three elements of shooting, puzzle and action. Repairing the castle is to need necessary surrounding with proper blocks, quite busy. You can select one of the three castle lords who have different characteristic.