List of Famicom Role playing game relaesed in Japan.
ファミコンロールプレイングゲーム1987年一覧
ファミコンロールプレイングゲーム1988年一覧
ファミコンロールプレイングゲーム1989年一覧
ファミコンロールプレイングゲーム1990年一覧
ファミコン ロールプレイングゲーム1990年7月-12月一覧
ファミコンロールプレイングゲーム1991年一覧
ファミコン ロールプレイングゲーム1991年7月-12月一覧
ファミコンロールプレイングゲーム1992年一覧
ファミコンロールプレイングゲーム1993年以降一覧

Release date order 1985-1987 famicom RPG

Tower of DRUAGA
pcエンジン版ドルアーガの塔

6th August 1985 namco
There are many different opinions on the definition of RPG.This is action game.


Hydlide Special
セガサターンrpg

18th March 1986 TOSHIBA-EMI
 Become a hero and go on an adventure to save Fairyland...

As I enjoyed Zelda Legend, I bought it to go to adventure no matter what. Moved is the way to change screen like Zelda. Awesome cheap body fighting. Adventuring while guessing the enemy's ability based on how hit points decrease. It will be divided depending on whether you find it interesting or feel shabby. Do you feel that there are no conversation with people and that there is not town, "There is a limit to cheapness" or " On the contrary, it is a fantasy!"? Complementary power in the brain is tested.


DRAGON QUEST
ファミコンrpgドラゴンクエストをプレー

27th May 1986 ENIX
In the United States, this work is known as Dragon Warrior. Not so much in the U.S, but the sequel Ⅱ was an explosive hit in Japan.

I saw the enemy monster desighned by Mr.Toriyama in the magazine called Famicom Jump, the moment I saw the Gaikotu and said "I will buy it" Skeleton are taken for granted these days, but at the time, I was furiously excited. When I played it, I was impressed by the fun that wasn't just about the appearance, and it ended.


Adventure of Valkyrie

1st August 1986 Namco
 I was a little worried about the shabby feeling but I bought it without complaining because I had great trust in Namco at the time. I had a lot of fun at the time. Anyway, all it had to do was look like Draque!!

..It's just not what I expecting.


Magic Bell

15th December 1986 Irem
 Even it looks like Draque...what the heck is that? Battle is action shooting. If you want to enjoy the dark atmosphere emanating from the entire screen. When is it going to get interesting?" but that thought never came true....


Deep Dungeon Mado Senki

19th December 1986 DOG DiscSystem
 "DOG" was launched by several PC software makers together. I generally don't buy from untested manufacturers. I read the "Family Computer Magazine". I knew the achievement of those maker and buy it. A good RPG with atmosphere. I was addicted to this.

When I try to play now, there is no automapping, and the weapons I bought are equipped immediately regardless of whether or not they are ezuipped, so it it quite hard.


Adventure of Link
ファミリーコンピュータクラシックミニ
ファミコンrpgリンクの冒険をプレー

14th January 1987 Nintedo Disc System
 An unfortunate title that was played somewhat prematurely due to the fact that Draque II is coming up in 12 days. But this is the best action RPG in NES history.


Dragon QuestⅡ~demon gods~
ファミコンrpgドラゴンクエストⅡをプレー

26th January 1987 ENIX
 A completed work that was released just a few months after the previous work, but I can't believe it. Vast maps and other volumes. System aspect such as party system. Everything scaled up from the previous work. I was intoxicated by the touching encounter with my friends.
 「the last londalkia...」「Depending on the player, a system where names such as Suke-san and Tonnura can be changed can enhance empaty.」 Famitu"Special Cross Review"6,6,10,7

6? People who give 6 points don't know anything.



Espar Dream

20th February 1987 Konami Disc System
Konami's tasteful BGM makes you feel excited while playing...Konami...was a really great company. Bttles are symbol encounters, shooting RPG.

Let's remember the love of Konami.


Fairy tale veil

3rd March 1987 SUNSOFT Disc System
 An action rpg with a picture book-like design. Is it game over if you go west as told in the opening? It is fine! I don't know care about gameplay these days. Atmosphere!

A still image is a fairy tale, but when it starts to movie, it becomes chaotic.


Holy sword Psychocalibur

19th May 1987 Imagineer Disc System
 Screen switching method, screen structure like Adventure of Zelda、they tried to make it look like them..but no one noticed. The name seems to be amazing, so I'm watching the details of the infomation in Famimaga. However it did not go on sale easily, and the business was boiling. And as soon as it was released, it was immediately deleted from my mind. Around this time, many users already had the professional eyes to judge whether a picture on the development screen was crap or not just by looking at it.


Deep dungeon2 Warrior Crest

30th May 1987 DOG Disc System
Continuing from 1, this was also interesting.

This is also interesting . It's a pity that it's a disc.


Adventure of hercules
ファミコンrpgヘラクレスの栄光をプレー

12th June 1987 Data East
 Data East were recognized good development by people after released JINGUJI series. However,at this point, it was the second title following Buggy Popper, and it was a title that could not be touched because the track record was almost 0. Had I played it back then, I would have been pretty addicted. I can't tell the difference between the bouilding I put in and the building I don't.


Future Myth Jervas

30th June 1987 TAITO
 At that time, the "2 mega" was profusely pushed to the front,making it look like it was really large. Even though my feeling fluctuate for a moment, I sense the unnaturalness and barely get caught.

Taito's style is to use 2mega but finish it more shabby than the K-bit class. If I bought it I don't run away dead. If I had bought it at that time, it would have saved me from death...


Zombie Hunter
ファミコンrpgゾンビハンターをプレー

3rd July 1987 High Score Media Work
 Equipped with a sword and a shield, it seem like I'm going to get my hands on it.However it succeeded in seeing off because of "High Score Media Work". Playing it again now, I realize that my discerning eye as a child was of a high class.


Cleopatra's Treasure

24th July 1987 DOG Disc System
 Bought this on the day it was released. Speaking of Famicom, it is a peculiar shabby 2D field or cheap and poor one like this↑. However,thank to the fusion of adventure and RPG system, I was able to feel a certain quality and play. The qraphics are also quite good, and the atmosphere of the Middle East and Egypt is well represented.


Chesterfield Challenge to Dark God

30th July 1987 Big Tokai
 Dragon Quest 2 was cleared in an instant, and I was craving RPGs too much, so I almost accidentally bought it. "Big Tokai?" I ignored it because I felt that it was an unknown manufacturer and that the graphic was little shabby. At that time, I did not yet know of the existence of Cross Review, and my own selection of the best was becoming more and more refined...

I wnder if it's the first stranded ship I entered...I can't get out at all because it's supposed to be a ship, but it's a lot bigger than a caltle..


Getsufumaden

7th July 1987 Konami
I bought this. I had a love for Konami. The feature that look like Horrifying hell atmosphere and sordplay like "Kagenodensetu". As a child, I felt an attachment to pop Konami like Twinbee, so he despaired.

Although it is an action RPG that Konami puts all its effort into, it is not enough to show action that surpasses Link. However, it shows a certain level of quality. If you love skulls and old women.

In February 2022, Gesufumaden, which has undergone the ultimate evolution from Nintendo Switch, will appear! The sight of the skulls moving wildly is a masterpiece!

Introducing a rogue-like sword fighting action that will pierce us retro men.

List of Famicom Role playing game relaesed in Japan.
ファミコンロールプレイングゲーム1987年一覧
ファミコンロールプレイングゲーム1988年一覧
ファミコンロールプレイングゲーム1989年一覧
ファミコンロールプレイングゲーム1990年一覧
ファミコン ロールプレイングゲーム1990年7月-12月一覧
ファミコンロールプレイングゲーム1991年一覧
ファミコン ロールプレイングゲーム1991年7月-12月一覧
ファミコンロールプレイングゲーム1992年一覧
ファミコンロールプレイングゲーム1993年以降一覧